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TiC! TiC! Boomb!! box cover

TiC! TiC! Boomb!!

Detonate your frienemy
In this high-tension game, players must outwit their allies and enemies alike. Strategize carefully—will you detonate your opponent at the perfect moment, or link yourself to a neighbor, risking everything to survive the blast? Trust is fleeting, alliances are fragile, and one wrong move could blow you all to pieces.
 
2+
 
6+
 
10+ mins
 
2+
 
6+
 
10+ mins
Price: RM68.00
Ships from Malaysia & neighboring countries
Secure checkout via Stripe
Free replacement for defects within 1 week
TiC! TiC! Boomb!! box cover

🤪 What's the fun

Every TiC! count
Every TiC! count illustration
Every card is a TiC!, the counting down to the detonation.
Dynamic Playing Turn
Every TiC! decide the player's turn that make the player turn asymetry.
Forced Team Play
Forced Team Play illustration
Chain your Boomb with your neighbouring player to force him play by your command.

♟️ How to play

Setup
Setup illustration
Each player sits in a circle and begins with 1 Boomb card and 4 action cards, placing their Boomb card face-up on the table in front of them.
Playing
Playing illustration
Player can either: - 1.1 Play a TiC! card on a Boomb card of the same color. - 1.2 Use the Indicator to mark the current Boomb's tic level
- 2. Use a Hack! card on your own Boomb, then draw cards to replenish your hand to 4 Action cards.
 illustration
Hack! cards must always be placed between two adjacent Boomb cards.
Hack! card placement suggestion
Hack! card placement suggestion illustration
You may play only one Hack! card against a single player at a time.
Next Player
The player hit by the TiC! / Hack! card takes the next turn. Otherwise, play proceeds to the neighboring player in turn order.
Game End
Game End illustration
Victory belongs to the last player standing. But push too far, and the final explosion may claim everyone—ending the game in chaos, with no winners.
TiC! Cards
TiC! Cards illustration
The TiC! cards must match the fuse color of the target Boomb. - If the TiC! card has the '+1'symbol, you may play one extra card against that same player right away.
Boomb Cards
Boomb Cards illustration
All Boomb cards have one or more colored fuses. - When the TiC! count on a Boomb reaches its required TiC! number , the Boomb detonates!
Hack! Cards
Hack! Cards illustration
Put the Hack! card besides own Boomb card to change the Boomb attribute. - Route: Redirect incoming TiC! cards in the specified direction. Deactivates after absorbing 3 TiC! cards. - 1-way Link: Your Boomb is connected to a neighbor’s. If your Boomb detonates, the linked Boomb explodes too. However, if their Boomb detonates, yours remains safe. - 2-way link: Your Boomb is fully connected to a neighbor’s. If either Boomb detonates, the other detonates immediately—shared fate!
 illustration
If Player A plays a Hack! card on Player B, Player B cannot respond with the same type of Hack! card against Player A until that Hack! effect is deactivated. However, Player B may play a different type of Hack! card against Player A.
Deactivate Hack! Cards
Deactivate Hack! Cards illustration
Deactivate Hack! with matching TiC! eye pattern.

FAQ

Can I play hack cards at other players?
Yes, Hack! Cards just work between 2 Boomb Cards, where ever you place it.
How many +1 card can I play at once?
As many as you like, as long all the cards are working with the Boomb fuse colours.
Do I have to deactivate the Link Card at once with 3 cards?
Yes, you can one shot deactivate with 3 cards as long the TiC! eye-pattern match. Or you can place as many cards as possible currently, and deactivate it in multiple turns.
Can I play Clear-3-TiCs card to other player?
Yes, especially when their Boomb is linked to yours, affecting your stretagy.

More Questions?

Let's talk over Discord.

Credits

Designed by: Soon
Artwork: Soon
Release: 2025
Price: RM68.00

🎲 Make It Fun

Do you play TiC! TiC! Boomb!! differently than the rules say? Tell us your house rule — the best ones might make it into the next edition.